Hi (probably Chris:-) ),

I am trying to implement a kind of a "D&D" functionality for my wine 
racks, i.e. user should be able to move a bottle stored in one rack 
location to another one which has available capacity.

The FC objects are basically a fc.Circle with some added information.

Currently I have:
- on left down I show information about the wine in the object clicked 
on (I am using a SuperToolTip for this and it works great) - 
fc.EVT_FC_LEFT_DOWN

Now I thought I could use fc.EVT_FC_ENTER_OBJECT to show information on 
the new location, again using STT to show the information.

My problem is that the second STT is shown when it shouldn't, i.e. it 
should only show if the 'left mouse' is down and mouse 'entered an 
object with available capacity', in other words it shouldn't show when 
one just clicks on an object.

Is there a way to detect the mouse state in the event handler or do I 
need to set a flag in the left down handler and bind a left up handler 
to reset it.

I hope this is enough information that you can give me some tips on how 
to go about this.

Werner


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