Hi FloatCanvas-users, Do some other users have experienced the same problem ? (or is it only on Win7 / WinXP?)
Best regards, Jo 2014-03-05 16:57 GMT+01:00 Nouvelle Collection <[email protected] >: > Hi again, > > Good news : I have been able to isolate the crash problem, and to make it > reproducible. > > In the attached code : > * *when 1 event is bound to a rectangle* (made with AddRectangle), and > you click down on it, and then move away the mouse to the Windows taskbar, > and release the mouse up there, there is no problem > > * Please uncomment line #14 in the attached code : *now 2 events are > bound to the same rectangle*, then you click down on it, and then move > away the mouse to the Windows taskbar, and release the mouse up there, then > there is a crash ! (Do it twice, 3 times ... or maximum 5 times, you will > have probably have a crash, I have it on Windows 7). > > Do you have an idea on the cause ? > > Best regards, > Jo > > > PS : Here is the code : > > import wx > from wx.lib.floatcanvas import FloatCanvas > > class TestFrame(wx.Frame): > def __init__(self, *args, **kwargs): > wx.Frame.__init__(self, *args, **kwargs) > self.canvas =FloatCanvas.FloatCanvas(self, BackgroundColor = "DARK > SLATE BLUE") > MainSizer = wx.BoxSizer(wx.VERTICAL) > MainSizer.Add(self.canvas, 4, wx.EXPAND) > self.SetSizer(MainSizer) > self.canvas.Bind(FloatCanvas.EVT_LEFT_DOWN, self.OnLeftDown) > A = self.canvas.AddRectangle((10,10), (100, 20), FillColor="red") > A.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.OnRectDown) > #A.Bind(FloatCanvas.EVT_FC_LEFT_UP, self.OnRectUp) # Uncomment > this line, then click down on the rectangle, move the cursor to the Windows > taskbar, click up : crash ! > wx.CallAfter(self.canvas.ZoomToBB) > > def OnLeftDown(self, event): > print 'Left Button down clicked at:', event.Coords > > def OnRectDown(self, event): > print 'Rectangle: Left Button down clicked at:', event.HitCoords > self.canvas.CaptureMouse() > > def OnRectUp(self, event): > print 'Rectangle: Left Button up clicked at:', event.HitCoords > if self.canvas.HasCapture(): > self.canvas.ReleaseMouse() > > app = wx.App(0) > frame = TestFrame(None, title = "Mouse Event Tester") > frame.Show(True) > app.MainLoop() > >
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