DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.
[STR New] Link: http://www.fltk.org/str.php?L2527 Version: 2.0-current I could be wrong, but I think it may be caused by all the shifts being handled by a common callback. I was looking at the following lines of code: void shift_cb(Fl_Button*, void*) {} } else if (b->callback() == (Fl_Callback*)shift_cb) { this might be remedied by using separate callbacks? but I am just learning FLTK as of today. Not new to windows programming. Link: http://www.fltk.org/str.php?L2527 Version: 2.0-current _______________________________________________ fltk-bugs mailing list fltk-bugs@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-bugs