Author: AlbrechtS
Date: 2011-08-23 03:53:22 -0700 (Tue, 23 Aug 2011)
New Revision: 9000
Log:
Fix case where HAVE_GL is false. This is a side effect in my
current build that needs to be investigated (why is HAVE_GL false
in the first place?). The fix is needed anyway.


Modified:
   branches/branch-3.0/test/CubeView.cxx
   branches/branch-3.0/test/CubeView.h

Modified: branches/branch-3.0/test/CubeView.cxx
===================================================================
--- branches/branch-3.0/test/CubeView.cxx       2011-08-23 08:44:07 UTC (rev 
8999)
+++ branches/branch-3.0/test/CubeView.cxx       2011-08-23 10:53:22 UTC (rev 
9000)
@@ -34,7 +34,7 @@
             : fltk3::GlWindow(x,y,w,h,l)
 #else
 CubeView::CubeView(int x,int y,int w,int h,const char *l)
-            : Fl_Box(x,y,w,h,l)
+            : fltk3::Box(x,y,w,h,l)
 #endif /* HAVE_GL */
 {
     vAng = 0.0;
@@ -57,7 +57,7 @@
 
 #if !HAVE_GL
     label("OpenGL is required for this demo to operate.");
-    align(FL_ALIGN_WRAP | FL_ALIGN_INSIDE);
+    align(fltk3::ALIGN_WRAP | fltk3::ALIGN_INSIDE);
 #endif /* !HAVE_GL */
 }
 

Modified: branches/branch-3.0/test/CubeView.h
===================================================================
--- branches/branch-3.0/test/CubeView.h 2011-08-23 08:44:07 UTC (rev 8999)
+++ branches/branch-3.0/test/CubeView.h 2011-08-23 10:53:22 UTC (rev 9000)
@@ -41,7 +41,7 @@
 #if HAVE_GL
 class CubeView : public fltk3::GlWindow {
 #else
-class CubeView : public Fl_Box {
+class CubeView : public fltk3::Box {
 #endif /* HAVE_GL */
 
 public:

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