Greg Ercolano wrote:
> Would it make sense to make a new method that does the following
> common coding pattern to find the inside area of a widget:
> 
>       int X = yourwidget->x() + Fl::box_dx(yourwidget->box());
>       int Y = yourwidget->y() + Fl::box_dy(yourwidget->box());
>       int W = yourwidget->w() - Fl::box_dw(yourwidget->box());
>       int H = yourwidget->h() - Fl::box_dh(yourwidget->box());
> 
> This seems to be a common coding pattern that could maybe be made
> into something much simpler, like:
> 
>     int X,Y,W,H;
>     Fl::inner_box(yourwidget,X,Y,W,H);
> 
> Maybe there is something like this, and I'm just not finding it..?

Greg it is a good idea, IMHO. FLTK2 has it and could be ported to FLTK1 
I think.
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