> Christian Convey wrote:
> > Yup, the autoconf/configure/make technique does seem to work.  Someone 
> > really should maintain those CMake files... ;)
>
>       I'm curious; what are the benefits for you building
>       fltk with cmake vs. make?
>
>       I'm assuming you can still use cmake to build your own apps
>       against FLTK, whether FLTK itself was built with it or not..?
>
>       I know the devs would like to keep the number of supported
>       platform/build environments as small as possible, with the
>       preference being the 'native' build system for each platform.

A few.  I think most people find it far easier to develop CMake files than to 
develop autoconf files.

Probably more importantly, CMake can produce Makefiles that work on Linux/Unix, 
Mac OS X, and Windows.  It can also produce VisualStudio project files, Xcode 
project files, and KDevelop 3 project files, in case you want to work in those 
environments.  And it can produce any/all of those using a single set of CMake 
files.

I've used autoconf on one project's build system, and since using CMake, I 
can't imagine ever going back.
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