On Tue, 12 Oct 2010 16:17:41 -0700 Mike Werner <werner_...@hotmail.com> wrote:
> > I have a GLUT project I'm porting incrementally to FLTK. This project uses > > the GLUT_BITMAP_8_BY_13 font, which is considerably different in FLTK (in a > > default ubuntu install). The mayor issue though is that's slightly bigger, > > resulting in some minor overlap. It seems to take at least 10 pixels > > vertically instead of 8. > > I have a workaround for you. Use GLUT and FLTK together. Use FLTK to open > your GL window and design your GUI. Use GLUT for displaying character > strings. Works fine for me. Never thought of that. Thanks for the tip. It seems a shame though, since FLTK's GLUT is working fine. I can also see the reason: FLTK's GLUT fonts are taken from the system (in this case, FL_SCREEN), whereas 8_BY_13 is an internal bitmap. I was thinking along the lines of ripping FreeGLUT's bitmaps for the the following: GLUT_BITMAP_8_BY_13 GLUT_BITMAP_9_BY_15 and add a new code-path when the these are used in glutBitmap*. IMHO there are the two only fonts that require pixel-level similarity. Would such a change have any chance to be integrated? :) > A word of caution. We've found that as our apps get larger both GLUT and FLTK > fonts stop working. Maybe we're doing something wrong? I don't know. But for > our larger applications we've had to develop our own polygon-based font > systems. That's odd. What GLUT library are you using? _______________________________________________ fltk-opengl mailing list fltk-opengl@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-opengl