> On 10/05/12 16:03, Mike Werner wrote:
> > I'm fairly sure FLTK is written with OpenGL.
>
>       FLTK supports opengl, but does not use it for implementing widgets.
>       For that, FLTK uses the native graphics libraries:
>
>               Linux: Xlib
>               Windows: Win32
>               OSX: Cocoa
>
>       This allows FLTK apps that don't need openGL to run on machines
>       that don't have openGL.

That's a surprise. I thought FLTK widgets were created using the OpenGL 
graphics library.

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