Hi again, I'm seeking some advice about how to use threads with FLTK, preferably without using FLTK's built-in lock and unlock features. A thread that opens a socket will execute callbacks based on incoming messages. Those callbacks have to update widget values. Is it possible to make a message queue using FLTK's event handlers? I really don't like the idea of replacing Fl::run with a loop that polls a condition variable, but don't know of another way to do it.
Thanks very much again, Nicholas _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

