Hello,
I would like to know if there are any known ways to unwillingly stop the 
redraw() method from updating the screen and how do I fix it? When I startup my 
program, everything initializes properly, but when I call a value() method for 
a Fl_Output nothing at all changes on the screen until I move the mouse.

I switched to MS Visual Studio 2005 and I think this may have generated the 
problem. It's a real pain to take it off and put MS Visual C++ 6.0 again. My 
main() function does finish with the return Fl::run().
Any advice greatly appreciated.
Frank
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