> Hi, I am starting developing opengl applications and need to 
> use fltk as the GUI front end.  I am coding in xcode 3.0 but 
> cannot get fltk to compile.  I have successfully installed it 
> and can compile and execute fltk apps from the command line.  
> Has anyone had any success compile fltk in xcode and if so 
> how do you set it up?  Thanks

Which version of fltk? 

FWIW, the 1.3.x tree includes an Xcode3 project file. For 1.1.9 and 2.x
I usually just build fltk at the command line, then use it from within
Xcode as an external library - there's no particular reason to build it
from within Xcode itself.




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