You did not provide what platform and compiler you use so I presume you 
are on windows because "bad installation" is typical "error info" if the 
application can not find link library.

1) link fltk application statically (then you do not need to distribute 
fltk library itself)

2) depends on the compiler you use you might need to distribute the 
standard c library. For instance if you are using microsoft compilers, 
you might need to install on the target platform multi-threaded dll. The 
"dirty way" is to copy the library (including manifest) to the same 
directory as your executable (you will find it somewhere like
*\Microsoft Visual Studio *\VC\redist\x86\Microsoft.VC80.CRT)  or make 
"proper" installation of runtime to avoid redundancy (for that you need 
to dig out info about that ie from mocrosoft site).

If you use mingw compiller, you can link to it statically too and be 
done without any additional library.

3) Depends what other library you use. Opengl is normally installed on 
windows so if you do not use any third-party lib, you should be fine.

R.


Tomas Bym wrote:
> Hello,
> I am developing some aplication under FLTK and openGl. It runs well on my 
> computer, but when I try to run it on other computer, I get the error, that 
> the installation is bad.
> I thing I should provide some libraries with my aplication, but I don't know 
> which and how.
> Thank you for your reply, Tomas
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to