MacArthur, Ian (SELEX GALILEO, UK) wrote: > Does X11 support for win32 under mingw even work? > > Anytime I've used X11 for win32 I have used cygwin - although I have > never done that recently; but I think Albrecht does build win32/X11 > versions under cygwin.
Yep, but this is only known to work with FLTK 1.3, and there's a patch somewhere that should enable it for FLTK 1.1. I don't expect it to work with FLTK 2 though, but I didn't try. > For win32 with mingw, is it not simpler and more appropriate to use the > native target instead? > That's what I always do, and it Just Works. Yes, I just did it, too, and it works flawlessly. The OpenGL demo programs work as expected. I did a stock ./configure with MinGW/MSYS after make distclean and removing the autoconf cache: $ ./configure checking for gcc... gcc ... checking GL/gl.h usability... yes checking GL/gl.h presence... yes checking for GL/gl.h... yes checking GL/glu.h usability... yes checking GL/glu.h presence... yes checking for GL/glu.h... yes ... Libs: -lmsimg32 -lole32 -luuid -lcomctl32 -lwsock32 -lsupc++ System image libs: -lfltk2_png -lfltk2_z -lfltk2_images -lfltk2_jpeg Local image libs: ../lib/libfltk2_jpeg.a ../lib/libfltk2_z.a ../lib/libfltk2_png.a OpenGL libs: -lglu32 -lopengl32 Build targets: static --- end of configure output --- You can see that configure didn't find the system image libs, but included the FLTK image libs automatically. Albrecht _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

