On 21 May 2010, at 10:45, pawel wrote: > hi, after experimenting with python and the pyglet library (that > is, i have to say, very cool), i'm working my way back to c++ and > FLTK. my question is, where are the sprites? that is, some > conveniance for managing multiple instances of an image (region) > and scaling, rotating, and blending of? > > have i missed it or is there no implementation of sprites in fltk? > if not, may i request one?
Sprites? In a UI toolkit? Hmm, seems odd to me - if I needed that I'd probably be using OpenGL for the animations, or else I'd have used SDL or Allegro for the sprites... Animation using sprites is a bit old-fashioned these days anyway - what effect are you trying to achieve? _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

