> > > I want to ahve any number of instances of an app. > > > > I can use an array (and am using one for now) but a vector or list > > would be better (given the dynamic resizing allowed by those). A > > list also requires a copy constructor however. > > > > If someone has programmed in a copy constructor for FL_Window, or > > can advise how to, then I'd love to know. Otherwise any advice on > > how to have multiple instances of an app class (that inherits from > > Fl_Window) would be good. > > Do you really need a vector<Fl_Window> ? > Is it not possible to use a vector<Fl_Window*> ? > > IIRC, if you have a vector<Thing> then Thing has to have a default > constructor with no parameters. Fl_Window has no such constructor. > > Rather than the hassle of trying to retro-fit a copy constructor > through the Fl_Widget, Fl_Group, Fl_Window hierarchy and open up > a big can of worms, why not introduce simpler redirection class. > This class would only contain an Fl_Window* initialized to NULL/0 > in the default constructor, and accessor methods that would create > the real Fl_Window if needed. Lazy evaluation for Fl_Windows. > > However, I've never tried to implement this... > > Cheers > D.
Thanks Duncan. I'll give this a go. If it interests you to sketch up a rough guess in code that would be really good, because I am not completely sure I've got what you mean.. thanks again, p. [email protected] _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

