hey
i have still not been able to solve the building of fltk on mac , any help will 
be very helpful.

i downloaded fltk1.1.1 on mac osX
and did make

Compiling Fl.cxx...
In file included from ../FL/x.H:39,
                 from Fl.cxx:28:
./FL/mac.H: In function ‘OpaqueRgnHandle* XRectangleRegion(int, int, int, 
int)’:
./FL/mac.H:47: error: ‘NewRgn’ was not declared in this scope
./FL/mac.H:48: error: ‘SetRectRgn’ was not declared in this scope
./FL/mac.H: In function ‘void XDestroyRegion(OpaqueRgnHandle*)’:
./FL/mac.H:52: error: ‘DisposeRgn’ was not declared in this scope
Fl.cxx: In static member function ‘static void Fl::flush()’:
Fl.cxx:372: error: ‘GetPort’ was not declared in this scope
Fl.cxx:375: error: ‘QDFlushPortBuffer’ was not declared in this scope
Fl.cxx: In member function ‘virtual void Fl_Window::hide()’:
Fl.cxx:778: error: ‘DisposeWindow’ was not declared in this scope
Fl.cxx: In member function ‘virtual int Fl_Window::handle(int)’:
Fl.cxx:815: error: ‘ShowWindow’ was not declared in this scope
Fl.cxx:830: error: ‘HideWindow’ was not declared in this scope
Fl.cxx: In member function ‘void Fl_Widget::damage(uchar, int, int, int, 
int)’:
Fl.cxx:942: error: ‘NewRgn’ was not declared in this scope
Fl.cxx:943: error: ‘SetRectRgn’ was not declared in this scope
Fl.cxx:944: error: ‘UnionRgn’ was not declared in this scope
Fl.cxx:945: error: ‘DisposeRgn’ was not declared in this scope
make[1]: *** [Fl.o] Error 1

this was the out put.
thnks
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