> Would there be any issues to be expected with setting > up a timer callback inside the draw() event? This would > allow the GIF object to 'damage' itself for redrawing > whenever it's time for the next frame to be displayed.
I think calling add_timeout (or maybe better repeat_timeout) from within the draw() method would be OK - though I can't recall ever having done it... SELEX Galileo Ltd Registered Office: Sigma House, Christopher Martin Road, Basildon, Essex SS14 3EL A company registered in England & Wales. Company no. 02426132 ******************************************************************** This email and any attachments are confidential to the intended recipient and may also be privileged. If you are not the intended recipient please delete it from your system and notify the sender. You should not copy it or use it for any purpose nor disclose or distribute its contents to any other person. ******************************************************************** _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

