> here's how things stand:
>
> class MainWindow {
> public:
>   MainWindow();
>   Fl_Window *mainWin;
>   ...

why not have the following?

class MainWindow : public Fl_Double_Window {
public:
  MainWindow(int X, int Y, const char* T = 0)
  : Fl_Double_Window(X, Y, T)
  {
    ...
  }

I typed that in off the top of my head, but you get the idea.

D.
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