> here's how things stand:
>
> class MainWindow {
> public:
> MainWindow();
> Fl_Window *mainWin;
> ...
why not have the following?
class MainWindow : public Fl_Double_Window {
public:
MainWindow(int X, int Y, const char* T = 0)
: Fl_Double_Window(X, Y, T)
{
...
}
I typed that in off the top of my head, but you get the idea.
D.
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