Heya! So I have a Fl_Box inside of a Fl_Scroll. I'm taking over the draw() of my box, and when I scroll around by clicking and dragging on the nobs, my draw function can only draw on the newly exposed pixels. It simply blits the pixels that are still on the screen over to their new position.
How can I eliminate this buffer that exists? _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

