Eduardo Suarez schrieb:
> I'm trying to compile some software which links to another library built over 
> fltk-1.
>
> It seems to need some destructors defined, but fluid is not generating them.
>
> Any hint?

Why should fluid generate destructors?

When a project was opend, I need to create a class, e.g. 
"my_fluid_class", then the constructor my_fluid_class() and finally add 
a window to this constructor. After that fluid generates a constructor.
I guess also the destructor ~my_fluid_class() can be added to the class 
as new function.

Another possibility would be, to add a destructor by a new class:

class my_new_class: public my_fluid_class
{
public:
        my_new_class() {}
        ~my_new_class()
        {
        // Your destructor here
        }
};

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