> #include<FL/Fl.H>
> #include<FL/Fl_Window.H>
> #include<FL/Fl_Input.H>
> #include<FL/Fl_Output.H>
>
> int main() {
>
> Fl_Window win(400, 600, "TestWindow");
>
> win.begin();
>
> Fl_Output test(50, 50, 300, 500, "Test");
This is wrong, you must create widgets dynamically when inserting them
to a window. This might work better:
Fl_Output* pO_Test= new Fl_Output(50, 50, 300, 500, "Test");
It is not necessary to keep pO_Test, because the window grabbed the
Fl_Output, but you can use it for more initialisation, e.g. setting
pO_Test->callback(), or something like that.
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