I'm kicking a few ideas around at the moment. I used to use a program on Windows that used to simulate Wind Chimes. I want to recreate that package, but using a 3D Soundscape.
FluidSynth seems like a good place to start. OpenAL does 3D. Has anyone done anything like this? Any plans to add OpenAL support? Stuart. _______________________________________________ fluid-dev mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/fluid-dev
