Hi,
I am developing an application that uses fluidsynth. I want to spread it as
binary for Windows and MacOSX. As for Windows, there seems to be no problem
with simply spreading the fluidsynth.exe and the fluidsynth.dll along with
my application. But on MacOSX, this doesn't work. I already figured out that
the destination system needs to have midishare installed. On my Mac,
fluidsynth works of course, because I compiled and installed it on this
system. But I don't have a second Mac for testing purposes, so all I know is
that fluidsynth doesn't simply run on another Mac by copying the binary and
installing midishare.

Can someone provide information about what whether - and how - it is
possible to spread fluidsynth as binary for Mac? The target user group of my
application won't probably be able to build fluidsynth from source, that's
why I need to spread it as binary.

Cheers,
Felix
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