D.Bartolec skrev: > Hi, > > I've written simple windows console test app that opens midi port, accepts > and plays messages through fluidsynth. > Thing that struck me straight away is drunken drummer style of percussion > channel.
Just to avoid confusion: when I and Pedro were talking about drunk drummers, it was not this problem we were talking about. What you're talking about is ticket #1, or possibly a variation of it. http://fluidsynth.resonance.org/trac/ticket/1 > I did a quick hack on my source base and it fixed it straight away. > The fix is to check for channel number 9 or MSB bit of the bank set and not > call > fluid_synth_noteoff() and fluid_synth_release_voice_on_same_note(). > They should be called only for melodic channels. What about percussion on melodic channels, e g GM Steel drums? // David _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org http://lists.nongnu.org/mailman/listinfo/fluid-dev