j...@resonance.org skrev:
> The thread concerning using FluidSynth as an internal sampler, made me
> think of something.  FluidSynth should really try and auto-configure
> itself as far as the audio drivers are concerned (if none are
> specified).  If one fails, try another, until one works.  It should also
> have a decent default GM/GS SoundFont which is used by default if
> nothing is specified.  

But if we did, which one? I just updated the
http://fluidsynth.resonance.org/trac/wiki/SoundFont
page to list two soundfonts we know of, but I think they're both too
large to be included in a standard release, and I doubt that a smaller
one will sound good enough.

> A system wide config would also help.  This would
> allow for FluidSynth to be more automatic, when used by other
> applications which just want to play MIDI events, etc.  Just a thought. 
> May need some API additions.

As for API additions, I'll prefer just an "auto" audio driver. The
problem, however, is to detect whether a sound driver is actually
working or not. Or perhaps, we could just check if
new_fluid_audio_driver fails or succeeds.

// David



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