Quoting David Henningsson <[email protected]>:
[email protected] wrote:
example). Another option would be to add a function to query the
current preset info, without having to retrieve the preset,
something like:
fluid_synth_channel_preset_info (synth, chan, &name, &bank, &program);
Before you dig into even more details, can't the existing function
fluid_synth_get_program() fit your needs? Then the changed QSynth would
be backwards compatible as well.
// David
Yeah, it does look like that function would solve at least getting the
current SoundFont, bank and program numbers. It doesn't solve
retrieving the Preset name though.
Josh
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