Hi David,

"(Hmm, this one didn't go to the list?)"

dunno why. I always press Reply.

"So if the base reverb level is 100% then CC91 level does not make a 
difference as we cannot go above 100%."

That's the point. If I set the "base reverb level" in the soundfonts to 100%, 
the FS reverb level should not operate anything.

Lets see the soundfonts as the master and the FS reverb level as the slave.

I limit usage of reverb in the soundfonts, by setting the "base level reverb" 
amount to, e. g. 20%.
Then those 20% should have been seen as 100% work area, for CC91 - I'd assume?
If I turn FS reverb level to 0, there should be zero effect. If I turn the FS 
reverb level to 100%, this shall operate the amount I limited in the soundfonts.

Do I understand this model right?

Regards
Bernd.


Absender: David Henningsson 
Empfänger: bca,FluidSynth mailing list 
Zeit: 2011-04-12, 09:28:38
Betreff: Re: [fluid-dev] [FS reverb level sounds]
(Hmm, this one didn't go to the list?)

On 2011-04-11 10:31, Bernd Casper wrote:
> Hi David,
> and two another scenarios:
> what sound result I can expect if
> 1) The reverb send midi message (CC91) is 127
> 2) The soundfont has a "default reverb level" at 0% ?
> and
> what sound result I can expect if
> 1) The reverb send midi message (CC91) is 127
> 2) The soundfont has a "default reverb level" at 100% ?
> Many thanks
> Bernd.

On a scale between 0% and 100%, the reverb level is calculated as follow's:

  - The base level (or "default reverb level", or whatever it is called, 
not sure), which is set in the soundfont and can be anything from 0% to 100%
  - Add to that the CC91 level. That normally adds up to 20% (for CC91 = 
127), but that scale can be overridden by the soundfont as well.

So if the base reverb level is 100% then CC91 level does not make a 
difference as we cannot go above 100%.

// David
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