Hi David, "(Hmm, this one didn't go to the list?)"
dunno why. I always press Reply. "So if the base reverb level is 100% then CC91 level does not make a difference as we cannot go above 100%." That's the point. If I set the "base reverb level" in the soundfonts to 100%, the FS reverb level should not operate anything. Lets see the soundfonts as the master and the FS reverb level as the slave. I limit usage of reverb in the soundfonts, by setting the "base level reverb" amount to, e. g. 20%. Then those 20% should have been seen as 100% work area, for CC91 - I'd assume? If I turn FS reverb level to 0, there should be zero effect. If I turn the FS reverb level to 100%, this shall operate the amount I limited in the soundfonts. Do I understand this model right? Regards Bernd. Absender: David Henningsson Empfänger: bca,FluidSynth mailing list Zeit: 2011-04-12, 09:28:38 Betreff: Re: [fluid-dev] [FS reverb level sounds] (Hmm, this one didn't go to the list?) On 2011-04-11 10:31, Bernd Casper wrote: > Hi David, > and two another scenarios: > what sound result I can expect if > 1) The reverb send midi message (CC91) is 127 > 2) The soundfont has a "default reverb level" at 0% ? > and > what sound result I can expect if > 1) The reverb send midi message (CC91) is 127 > 2) The soundfont has a "default reverb level" at 100% ? > Many thanks > Bernd. On a scale between 0% and 100%, the reverb level is calculated as follow's: - The base level (or "default reverb level", or whatever it is called, not sure), which is set in the soundfont and can be anything from 0% to 100% - Add to that the CC91 level. That normally adds up to 20% (for CC91 = 127), but that scale can be overridden by the soundfont as well. So if the base reverb level is 100% then CC91 level does not make a difference as we cannot go above 100%. // David
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