Hi Leo, Sorry that I can't help with the technical issues. Just a quick heads up that the legal status of FluidSynth on iPhone is pretty unclear, depending on what you plan to do with it. This issue has been raised a couple of times. See these threads:
http://lists.gnu.org/archive/html/fluid-dev/2010-09/msg00027.html http://lists.gnu.org/archive/html/fluid-dev/2011-06/msg00003.html (in particular, my reply: http://lists.gnu.org/archive/html/fluid-dev/2010-09/msg00028.html) If you plan to release software in an unofficial channel outside of Apple's App Store (such as Cydia), then this isn't a problem. But for releasing apps in Apple's App Store, there are issues due to the locked-down nature of that distribution platform. Firstly, you must release your whole program under the LGPL or GPL (since iOS doesn't allow dynamic linking, you must treat the LGPL as if it were the GPL). (This part is quite clear.) Secondly, that may not even be sufficient, as Apple forces you to place additional legal restrictions on the software which are forbidden by the (L)GPL. (This part is very fuzzy, and nobody seems to have a clear answer, but various FluidSynth team members have indicated that it might be a problem.) Matt Giuca _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev