Hello all, I just built fluidsynth 1.1.5 for the first time on MacOS Lion, and thought I'd pass this along. I had to make a couple changes from the build process I used previously for 1.1.3 on Snow Leopard, so I'm not 100% positive as to which things may be different between 1.1.3 and 1.1.5, and what things may be affected by MacOS 10.6 vs. 10.7.
1. Update src/drivers/fluid_coreaudio.c: The include should be for #include <CoreAudio/CoreAudio.h>, not #include <CoreAudio/CoreAudioTypes.h> 2. Add an additional framework to link against: Previously, my LDFLAGS looked like: LDFLAGS="-arch x86_64 -arch i386 -framework CoreAudio -framework CoreMidi" Now, I need to add the AudioUnit framework: LDFLAGS="-arch x86_64 -arch i386 -framework CoreAudio -framework CoreMidi -framework AudioUnit" These weren't too tough to track down, but I wanted to document it here in case anyone else was having similar issues. Best of luck, Jason _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev