Hi Mingfen,

I don't know enough about iOS to answer your question. But as an aside, I
will just inform you, if you aren't already aware, that there is unknown
legal status surrounding the use of FluidSynth on iOS due to the LGPL and
Apple licenses. Please consider the following page for information before
you decide to commit a lot of effort to an iOS application:

http://sourceforge.net/apps/trac/fluidsynth/wiki/LicensingFAQ/AppStore

Matt
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