Hi Mingfen, I don't know enough about iOS to answer your question. But as an aside, I will just inform you, if you aren't already aware, that there is unknown legal status surrounding the use of FluidSynth on iOS due to the LGPL and Apple licenses. Please consider the following page for information before you decide to commit a lot of effort to an iOS application:
http://sourceforge.net/apps/trac/fluidsynth/wiki/LicensingFAQ/AppStore Matt
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