David:

It is possible that I forgot to set the polyphony parameter in qsynth
down to 64.  That would have produced the observed symptoms.  

Also, there could have been a problem with enabling your PPA during the
initial installation of the components.  

I am re-installing, more carefully this time.  I will enable the PPA
only at the end, after I have reproduced the problem.  And I will be
very, very careful NOT to install the "-dev" version, which rips out
JACK.  

- Aere


On Fri, 2011-11-25 at 12:21 -0700, Aere Greenway wrote:

> David:
> 
> Has something happened to your fix?  
> 
> I have been installing it in various 11.10 systems, and it has been
> working.  
> 
> The latest success, was installing it in an Ubuntu 11.10 system, using
> the Gnome Classic desktop (which you can still download).  That
> desktop has 20% to 30% less overhead than the Unity desktop, so it is
> an improvement.  On my 933 megahertz machine, I would get occasional
> under-runs.  
> 
> Unfortunately, they have taken away all of the things that made it
> easy to use (no more panel icons, no more desktop icons, and
> especially NO CUSTOMIZATION).  So it's still very bad.  
> 
> I decided to do all my music stuff under xubuntu, and installed
> xubuntu 11.10 (on my 933 megahertz machine).  
> 
> After downloading the MIDI/audio software I use, I included your PPA,
> and installed updates from that.  
> 
> Unfortunately, when I ran it, I got many under-runs, and it seems like
> it is no longer fixed.  
> 
> I noticed that it hadn't installed the development files, so I
> installed that from your PPA - BIG MISTAKE!  
> 
> It took out JACK (which I depend upon), and even after removing the
> fluidsynth dev version, I cannot get qjackctl to work at all, and I
> don't know why.  
> 
> I've tried completely removing things, but still it doesn't work.  I
> was able to re-install qjackctl, but it won't initialize any more.  I
> think some libraries it needs have been removed, but I don't know
> which ones, or how to restore them.  
> 
> It looks like I'm going to have to totally re-install the entire
> system, starting over.  
> 
> I really wanted to use 11.10 with your fix, but if it doesn't stay
> fixed, my only option is to install 11.04.
> 
> But if I hide my head in the sand, retreating to 11.04, then I end up
> with Fluidsynth not working on 12.04, and my entire project is
> destined for the dust-bin.  
> 
> Sincerely,
> Aere Greenway
> 
> 
> On Mon, 2011-11-07 at 11:43 +0100, David Henningsson wrote: 
> 
> > On 11/05/2011 09:12 PM, Aere Greenway wrote:
> > > David, et al:
> > >
> > > I have not heard back since I reported on performing the test you asked
> > > me to run.
> > >
> > > I noticed on the website that there are "0 new bugs".
> > >
> > > What process do I need to go through to have this problem evaluated as
> > > to whether it is officially a 'bug' or not?
> > >
> > > To me, this problem kills my future prospects. The music education
> > > package I am poised to put out depends on FluidSynth (actually Qsynth,
> > > which uses it).
> > >
> > > I could distribute my package, and people could get all excited about
> > > it, but when they installed it themselves (instead of using what comes
> > > with the package), they would find that the installed version won't even
> > > play the demo-music, even on a fast machine.
> > >
> > > What I had to go through to compile the older version on the current
> > > level is not something I could expect a new user of Linux to do.
> > >
> > > There is no path forward if this cannot be fixed. But of course, those
> > > are the chances I take when I attempt to develop something.
> > >
> > > It would be very helpful if I had some indication of whether or not this
> > > problem will be addressed, or even looked at.
> > >
> > > I am willing to supply MIDI and audio files you could test it with, and
> > > verify any fixes.
> > >
> > > Please consider the idea that what I have been doing in the past to
> > > avoid under-runs, by configuring fewer simultaneous voices (setting the
> > > polyphony parameter to 64, or even 48 on a slower machine), may be a
> > > more elegant solution than what has apparently been done in the latest
> > > release (probably to address that same problem of under-runs).
> > >
> > > I think my planned product could make a big difference in the way people
> > > learn to play (and compose) music, and I am really hoping FluidSynth can
> > > be a part of it. It certainly has been a rock-solid, dependable
> > > component up to now.
> > >
> > >
> > > Sincerely,
> > >
> > > Aere Greenway
> > 
> > Hi Aere,
> > 
> > I've been on travel with limited time/possibility to help you. In 
> > addition, the rebuild I asked you to do was harder than I expected.
> > 
> > But now I'm home again, and here's what I've done now:
> > 
> > I've taken the 1.1.5 package, and added the patch I committed as r435. 
> > This is because you said something earlier about sound working up to the 
> > polyphony limit.
> > I then uploaded the source package to a ppa: 
> > https://launchpad.net/~diwic/+archive/fluidsynth-test
> > 
> > The ppa probably has finished building when you read this, so can you 
> > download/install the packages from there and see if it resolves your 
> > problem? Thanks!
> > 
> > // David
> > 
> > 
> 
> 
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> 

-- 

Sincerely,
Aere
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