On 11/28/2013 10:51 AM, Element Green wrote:
Did you see any information that indicated that "mma" mode was supposed to
be GM2?
When I read this old thread:
<https://lists.nongnu.org/archive/html/fluid-dev/2012-07/msg00024.html>,
it sounds implied. It lists GM, GS, XG, and GM2 as bank selection modes,
but the modes available are 'gm', 'gs', 'xg', and 'mma'. And assuming
MMA = MIDI Manufacturers Association, the group that creates/adopts the
General MIDI specs, that leads me to think mma is supposed to be GM2.
If that's not correct, then I apologize.
What part of that Wikipedia article leads you to believe that channels 10
and 11 (9 and 10 as far as FluidSynth is concerned) can be switched to
melodic with GM2?
Under "General requirements":
Simultaneous Melodic Instruments – up to 16 (all Channels)
Simultaneous Percussion Kits – up to 2 (Channel 10/11)
That indicates that channels 10 and 11 (9 and 10) can be switched
between melodic and percussion, to give up to 16 melodic channels (0
percussion) or up to 2 percussion channels (14 melodic), depending on
your needs.
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