Hey Marcus (and anyone else paying attention!) I've attached another MIDI file. It uses a sysex command with the MIDI Tuning Standard. Unlike the previous one I sent this one assigns the new MIDI + pitch bend to the same Standard MID pitch (previously I just used the dummy pitch 1 for all the notes). The results are the same: Timidity plays it fine but Fluidsynth doesn't. This MIDI file plays all the notes in one octave of a 24-EDO scale. Playing this in Timidity you should hear the quarter-tones. In FluidSynth all I hear are the base notes (ie, no quarter-tones).
On Wed, Aug 17, 2016 at 8:22 AM, David Bellows <davebell...@gmail.com> wrote: > Hey Marcus! > > Actually that MIDI note shouldn't really matter as it's the sysex > command that contains the pitch information for the note that's being > re-assigned (1 in this case) to what it's supposed to sound like (60 + > 2048 pitch bend, for example). > > In Timidity this plays just fine but the resulting MIDI file does not > play in FluidSynth. However(!) what I just noticed is that the > resulting flac file from Fluidsynth *does* play though it plays the > wrong notes. > > Give me some more time to experiment with this. I don't think I had > ever bothered having FS render an audio file before since I couldn't > get the MIDI file to play but apparently something interesting is > going on there. I'm going to try several other strategies for getting > FS to play the correct notes. > > Dave > > On Wed, Aug 17, 2016 at 4:39 AM, Marcus Weseloh <mar...@weseloh.cc> wrote: >> Hello David, >> >> I got triggered by your recent question about different tunings in >> FluidSynth, as I will need different tunings as well. I found this old >> posting of yours, so you seem to know about MTS and have tried to use >> it. I had a look at your example file and am not surprised that it >> doesn't gerenate anything useful. When dumping the file and looking at >> the containted events, it seems like you are playing and chaning >> tunings on MIDI key 01. That is very low indeed! Even if you could >> hear the sound at all from your speakers, frequency changes at that >> low tone range need to be very large for the human ear to pick up. >> Maybe you could try again with something closer to "middle c" (key >> 60). Let me know how you get on :-) >> >> Here's the dump of your file: >> >> --------------------------------------------------------------------------- >> File: /scratch/Piano_Standard.midi >> --------------------------------------------------------------------------- >> Length: 9167 ticks >> Duration: 9167000 microseconds >> --------------------------------------------------------------------------- >> DivisionType: PPQ >> Resolution: 1000 ticks per beat >> --------------------------------------------------------------------------- >> Track 0: >> ----------------------- >> tick 0: Set Tempo: 60.0 bpm >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: Sysex message: F0 7F 7F 08 02 00 01 01 1E 7A 7F 7F >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [C0 00] channel 1: program change 0 >> tick 0: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 0: Set Tempo: 60.0 bpm >> tick 0: [C0 00] channel 1: program change 0 >> tick 167: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 167: Sysex message: F0 7F 7F 08 02 00 01 01 28 02 40 7F >> tick 167: [90 01 36] channel 1: note On C#-1 velocity: 54 >> tick 500: [80 01 36] channel 1: note Off C#-1 velocity: 54 >> tick 500: Sysex message: F0 7F 7F 08 02 00 01 01 64 02 40 7F >> tick 500: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 833: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 833: Sysex message: F0 7F 7F 08 02 00 01 01 58 02 40 7F >> tick 833: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 1166: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 1167: Sysex message: F0 7F 7F 08 02 00 01 01 1C 75 7F 7F >> tick 1167: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 1833: Sysex message: F0 7F 7F 08 02 00 01 01 58 75 7F 7F >> tick 1833: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 1834: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 2166: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 2167: Sysex message: F0 7F 7F 08 02 00 01 01 58 75 7F 7F >> tick 2167: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 2333: Sysex message: F0 7F 7F 08 02 00 01 01 15 00 00 7F >> tick 2333: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 2334: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 2500: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 2500: Sysex message: F0 7F 7F 08 02 00 01 01 23 78 3F 7F >> tick 2500: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 3167: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 3167: Sysex message: F0 7F 7F 08 02 00 01 01 64 02 40 7F >> tick 3167: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 3833: Sysex message: F0 7F 7F 08 02 00 01 01 25 7D 40 7F >> tick 3833: [90 01 36] channel 1: note On C#-1 velocity: 54 >> tick 3834: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 4166: [80 01 36] channel 1: note Off C#-1 velocity: 54 >> tick 4167: Sysex message: F0 7F 7F 08 02 00 01 01 47 05 01 7F >> tick 4167: [90 01 36] channel 1: note On C#-1 velocity: 54 >> tick 4500: [80 01 36] channel 1: note Off C#-1 velocity: 54 >> tick 4500: Sysex message: F0 7F 7F 08 02 00 01 01 66 7A 7F 7F >> tick 4500: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 4667: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 4667: Sysex message: F0 7F 7F 08 02 00 01 01 1C 02 40 7F >> tick 4667: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 5000: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 5000: Sysex message: F0 7F 7F 08 02 00 01 01 1C 02 40 7F >> tick 5000: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 5333: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 5333: Sysex message: F0 7F 7F 08 02 00 01 01 28 75 7F 7F >> tick 5333: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 5666: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 5667: Sysex message: F0 7F 7F 08 02 00 01 01 31 7D 40 7F >> tick 5667: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 6000: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 6000: Sysex message: F0 7F 7F 08 02 00 01 01 2D 00 00 7F >> tick 6000: [90 01 36] channel 1: note On C#-1 velocity: 54 >> tick 6333: [80 01 36] channel 1: note Off C#-1 velocity: 54 >> tick 6333: Sysex message: F0 7F 7F 08 02 00 01 01 4E 7A 7F 7F >> tick 6333: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 6666: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 6667: Sysex message: F0 7F 7F 08 02 00 01 01 17 78 3F 7F >> tick 6667: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 6833: Sysex message: F0 7F 7F 08 02 00 01 01 23 78 3F 7F >> tick 6833: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 6834: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 7166: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 7167: Sysex message: F0 7F 7F 08 02 00 01 01 1E 7A 7F 7F >> tick 7167: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 7833: Sysex message: F0 7F 7F 08 02 00 01 01 15 00 00 7F >> tick 7833: [90 01 6A] channel 1: note On C#-1 velocity: 106 >> tick 7834: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 8500: [80 01 6A] channel 1: note Off C#-1 velocity: 106 >> tick 8500: Sysex message: F0 7F 7F 08 02 00 01 01 25 7D 40 7F >> tick 8500: [90 01 50] channel 1: note On C#-1 velocity: 80 >> tick 9167: [80 01 50] channel 1: note Off C#-1 velocity: 80 >> tick 9167: End of Track >> --------------------------------------------------------------------------- >> >> 2016-07-10 19:33 GMT+02:00 David Bellows <davebell...@gmail.com>: >>>> FluidSynth is supposed to support MTS. I have never used it myself >>>> though. If you are having troubles using this, it may be a bug. An >>>> example file would be helpful for testing purposes. >>> >>> Cool! I've attached a MIDI file generated by the Lua library at: >>> http://www.pjb.com.au/comp/lua/MIDI.html. >>> It is random piano notes using Pythagorean tuning. It plays just fine >>> in timidity but I can't get it to play in fluidsynth. I am able to get >>> conventional MIDI files to play in fluidsynth. The command I'm using >>> is: >>> fluidsynth -a alsa -m alsa_seq -l -i >>> /home/dave/soundfonts/campbellspianobeta2.sf2 Piano_Standard.midi >>> >>> >>> >>> On Sun, Jul 10, 2016 at 7:46 AM, Element Green >>> <elem...@elementsofsound.org> wrote: >>>> Hello David >>>> >>>> FluidSynth is supposed to support MTS. I have never used it myself though. >>>> If you are having troubles using this, it may be a bug. An example file >>>> would be helpful for testing purposes. >>>> >>>> Cheers. >>>> >>>> Element >>>> >>>> On Sun, Jul 10, 2016 at 7:57 AM, David Bellows <davebell...@gmail.com> >>>> wrote: >>>>> >>>>> First off, I really do not understand MIDI to a surprisingly alarming >>>>> degree, so forgive me if none of this really connects. >>>>> >>>>> I'm working on some software that generates music using any tuning >>>>> imaginable. The software generates a MIDI file that uses the MIDI >>>>> Tuning Standard to basically (when seen from a high level description) >>>>> send specific audio frequencies with each note (that's not really >>>>> what's happening but that's kind of what it looks like) using various >>>>> sysex commands. >>>>> >>>>> Right now I'm using Timidity to play those MIDI files and convert them >>>>> to various audio files. I've been told that switching to FluidSynth >>>>> will make things easier/better but for now I can't do this because FS >>>>> doesn't seem able to playback those MIDI files my software generates >>>>> using the MTS. >>>>> >>>>> Is there any plan to support the MTS in FluidSynth or is it something >>>>> that is forever tied directly to a specific "manufacturer" and >>>>> Timidity just took it upon itself to create meanings for these >>>>> specific sysex commands? >>>>> >>>>> Thanks everyone! >>>>> Dave >>>>> >>>>> _______________________________________________ >>>>> fluid-dev mailing list >>>>> fluid-dev@nongnu.org >>>>> https://lists.nongnu.org/mailman/listinfo/fluid-dev >>>> >>>> >>>> >>>> _______________________________________________ >>>> fluid-dev mailing list >>>> fluid-dev@nongnu.org >>>> https://lists.nongnu.org/mailman/listinfo/fluid-dev >>>> >>> >>> _______________________________________________ >>> fluid-dev mailing list >>> fluid-dev@nongnu.org >>> https://lists.nongnu.org/mailman/listinfo/fluid-dev >>> >> >> _______________________________________________ >> fluid-dev mailing list >> fluid-dev@nongnu.org >> https://lists.nongnu.org/mailman/listinfo/fluid-dev
Piano_Standard.midi
Description: MIDI audio
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