Hey all,

I hate it when people write long emails and then apologize for their length. So, I won't apologize :)

I just wanted to send out an email that attempts to round up what I heard in our Design meeting on Wednesday morning last week. I thought this would be helpful to articulate and perhaps help to get us on the same page, to get feedback, to get clarity on next steps, and to serve as structure for our upcoming meetings with each other. I had a number of conversations today that have also seeped into this email: Muriel and James on roadmapping, James on next steps, and Ron on structure for Tuesday.

On Wednesday we talked about low-level (low-road) and high-level (high road) activities that we would all be taking on in the coming weeks. I'm going to try to start a list of low level and high level activities for:
• iPhone wireframes toward a prototype (deliverable for Q3)
• spatial mapping extending the existing scenarios that were presented last week at the all hands (deliverable for Q3)
• conceptual mapping (specifically around tagging) (deliverable for Q3)
http://wiki.fluidproject.org/display/fluid/Fluid+Engage+Roadmap

One way to think of the low level activities would be to consider them the tangibles for a context that has been scoped to a certain extent and requires some hands-on work be done such as:
- wireframes
- continued conversations with partners to refine and test out a fairly well scoped idea
- prototypes

Some of our current examples of low level activities are:
- the wireframes for iPhone are at a point where they have some shape and direction and some structure but need to be iterated upon and refined
- feedback on iPhone wireframes
- quickly move forward prototyping iPhone wireframes with the developers (in the next two weeks) - spatial mapping (location-aware) also has some work done in the form of early scenarios. - spatial mapping needs some early feedback (perhaps in the form of conversations RE: RFID with McCord and spatial mapping in a large museum like DIA)
- spatial mapping will develop wireframes iterating on the above.

Low level activities come from (and then also circle back to inform) the higher level activities to further refine and articulate the area we're working in.
- research
- developing interaction types
- affinity diagram interpretation
- brainstorming exercises
- interaction models
- early articulation of what we might do in a contextualized space (team brainstorming)

High level activities are a culmination of a number of influences including conversations with our partners, research of prior knowledge, keeping up to date on relevant blogs and articles, talking with each other, etc.

Some of our current examples of higher level activities are:
- ongoing research in all contexts we're working in (keeping tapped into the conversations)
- incorporating the Advisory Panel members' comments into our work
- look into specific resources Advisory Panel members told us about
- early research in conceptual mapping (starting with tagging)
- early ideas sketched out in conceptual mapping
- extracting ideas from the brainstorming activity we did with our museum partners as well as our affinity diagram (tagging, emotions/ visitor feedback) - evolve our thinking and begin to have an early articulation of a scoped project we might take on in the conceptual mapping.

These steps aren't linear or unidirectional. Our thoughts and experiences should blend, evolving our thinking until we, through collaboration, communication, and sharing begin to get some semblance of clarity of how we might refine an idea into a smaller mini- engagement or project. Together the low and high level activities are both cerebral and practical, making up important stages in the Design process. We all work within each of these areas simultaneously. So, at any point we are doing research, having conversations, iterating on wireframes, and doing early prototypes. That is what we'll need to do to move Fluid Engage forward.

So, moving forward, I'm going to propose the next few weeks look like this: Ron will talk to us about Interaction models at our design meeting on Tuesday, When: Every Tuesday at 12:30p PDT / 1:30p MDT / 3:30pm EDT / 8:30p BST / 9:30p CEST http://wiki.fluidproject.org/display/fluid/Design+Meetings

I'm going to suggest that we all read these two articles:
http://www.archimuse.com/ichim07/papers/wakkary/wakkary.html
http://tinyurl.com/m79akz
in advance of our meeting tomorrow.

When we left the meeting on Wednesday morning, we had a list of activities that we would be working on for the next two weeks. Please consider this a start to a conversation about what needs to get done rather than a workplan. I have added and adjusted some things in response to the roadmap and some conversations from today. I think we should talk about all of this and even get more specific about it.

Vicki:
- focus on getting up to speed on "mapping" and then begin some of the work on the conceptual mapping (tagging). Thus far the work in "mapping" has been spatial. I think working in both of these areas is also a possibility if you have time. See James' deliverables for shared work.

Kevin
- will also need to have time to get up to speed and will also be thinking about the tools museum professionals might have to use when using engage. There is an opportunity to work closely with Alison who is "living" at the DIA this month. They would be a great collaboration partner on getting some basic information about existing infrastructure and tool needs.
- also working on ecologies and interaction types

James
- mobile: Hugues get feedback on wireframes; work with Heidi and Jacob on early prototype; get feedback from Titus and Nancy on early work - conceptual mapping: conversation with Jess/Vicki/Jason MMI re tagging; James/Vicki will write something up get feedback on that; iterate; prototype - spatial mapping: McCord resources RFID share research with Erin; conversations with DIA while Alison is there and McCord; get feedback on existing mapping scenarios

Erin
-- spatial mapping

Tona
-- mobile / spatial mapping

Alistair
-- mobile / spatial mapping

Alison
- work with Jennifer to draw out information re: tagging, emotions/ visitor feedback
- work with Kevin on museum professional tools and infrastructure needs
- assist DIA in conversations about spatial mapping; begin early work there

It'd be a miracle if you made it this far.

J


~~~~~~~~~~~~~~~~~~~~~~
Jess Mitchell
Boston, MA, USA
Project Manager / Fluid Project
[email protected]
/ w / 617.326.7753  / c / 919.599.5378
jabber: [email protected]
http://www.fluidproject.org
~~~~~~~~~~~~~~~~~~~~~~




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