Awesome!!

I converted one of my texture-coordinate-bending scripts to use with your live video module:

http://code.google.com/p/drawing-tools/source/browse/video-shifting/video-shifter.scm

(it's also one of the 1st things in my new googlecode repository of live animation bits)

cheers
evan




On Nov 17, 2009, at 11:13 AM, gabor papp wrote:

(camera-tcoords vt)
gets the texture coordinates of the camera image, this is required because fluxus uses square textures, but camera and video images are
sorry, i meant power-of-two textures, and camera images are non- power-of-two.

committed some documentation to the video code, and a couple of new functions so images can be passed to other image processing modules.

(camera-width), (camera-height) return the width and height of the camera image.

(camera-imgptr) returns a tagged cpointer to the camera pixel buffer.

best,
gabor


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