I think I am down the wrong path.  I think what I want to do is blend.
 Let's switch my request up for an example on that, please :)

hi Dave,

the example uses splat.png, which a quite new addition to the fluxus git. if you have an older version, you can download it from here:
http://git.savannah.gnu.org/cgit/fluxus.git/plain/modules/material/textures/splat.png

-------

(clear)

(hint-ignore-depth)

(texture (load-texture "splat.png"))

(blend-mode 'src-alpha 'one)

(define p (build-particles 512))

(with-primitive p
    (pdata-map!
        (lambda (p)
            (rndvec))
        "p")
    (pdata-map!
        (lambda (c)
            (vector 1 1 1 .2))
        "c"))

---------

hope it helps,
gabor

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