ah, sorry! I always forget that in git.

actually, I've realized the example isn't perfect - check out the new version of the reaction-diffusion shader to see what i've done. basically, something gets out of sync when you render using immediate mode. the better way is to use the scenegraph, like in the rdex example: http://code.google.com/p/rdex-fluxus/source/browse/trunk/rdex.scm

cheers
evan


On Dec 12, 2009, at 11:26 PM, gabor papp wrote:

it's called pixels-feedback.scm in examples/
i think you forgot to push.

gabor


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