Shaders yes, but I'm not sure about that one for the sphere.

Right now in my main file (what I just posted is just the test setup) I have
the earth as the only shadow-casting object with the "sun" as the shadow
light. I need something like that because I want to have day and night so I
can have windows that light up on the night side.

Toon shaders would be good for the buildings though, especially if I could
also trace outlines.

Generally for every new step I'm trying to pick something that would add
something to the looks while also engaging a new side to Scheme/Fluxus so
shaders would make a lot of sense in the near future.

Thanks!
Kas.

On 26 February 2010 18:44, Dave Foster <[email protected]> wrote:

> On Fri, Feb 26, 2010 at 12:35 PM, Kassen <[email protected]>wrote:
>
>> http://www.flickr.com/photos/41408...@n02/4388424662/
>>
>
> I was just thinking how sweet this would look with NPR/toon shading ala:
> http://www.pawfal.org/index.php?page=FluxusNPRHowto
>
> <http://www.pawfal.org/index.php?page=FluxusNPRHowto>is this in the future
> for your project here?
>
> dave
>
>

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