Thanks for the kind offer! I'll steal bits of libfluxus along the way for sure, but as you said, the fun part is writing the engine ;)
– Fjölnir On 2012/03/05, at 17:48, David Griffiths wrote: > Hi Fjölnir, > > This looks great, thanks for posting. If you want, you can use libfluxus > as your renderer as there is no scheme dependant code in the main game > engine part. OTOH writing the game engine is the fun bit :) > > cheerio, > > dave > > On 03/04/2012 09:19 AM, Fjölnir Ásgeirsson wrote: >> Hi, >> >> I just thought I'd post here to let fellow livecoders know that I'm working >> on an environment very similar to fluxus, that is focused exclusively on the >> mac platform & uses Ruby as it's language. >> >> It's nowhere near as advanced as fluxus at this point, but as said in the >> subject, it might be of interest. >> >> You can find it at http://github.com/aptiva/tranquil >> and to get an idea of what it's output currently looks like you can check >> out http://fjolnir.asgeirsson.is/tranquil/ >> >> – Fjölnir >> >> >
