On Sat, May 26, 2012 at 06:48:08AM +0200, gabor papp wrote: > hi Kassen, > > thanks. it seems like this (hint-origin), (hint-unlit) state leak bug: > https://savannah.nongnu.org/bugs/?29818
Whoops, I should have checked that. You can imagine I was a bit surprised when my project suddely turned blue so I didn't think of how it could have been noticed before, > > it's about two years old, so maybe it's time to find a fix now. Maybe, yes :-). At least it seems mostly harmless. Build-extrusion has some more issues, I noticed. The normals behave a bit odd for my states, and there is one case where they are clearly wrong. If you make a extrusion based on build-circle-points then a texture applied to it will apply correctly, except for one "section" which will apply the same texture except flipped left-right. This can be fixed by appending the car of the circle-points list to this list. However, in that case the normals at the spot where the circle start/ends will be. I have a example of this, forming a bottle with a label, but the lable texture is a bit bigger than what I'd send to the list. Yours, Kas.
