Hi, I was trying the FFGL example, but when evaluating it I get this error:
FFGL plugin Tile: dlopen(Tile.bundle/Contents/MacOS/Tile, 6): image not found I appended the path of my FF's plugin folder with (set-searchpaths ...) but keep getting the error. I reckon the problem is on the FF-plugin name, since my plugins (Pete's) are named with a .frf extension, not with .bundle. But I don't know how to fix that. Is there any way to tell Fluxus to look for .frf and not for .bundle? Cheers Roger
