Hello All

I have some circular segment geometry which I have in terms of arc
length, radius and chord vector.  I can turn this into an arc feature
OK, courtesy of formulae from Dr Match on the web and @Evaluator,
ArcEstimator/2dArcReplacer and so on.  I even learned a new word doing
all that - "apothem".  Wow.

I then stroke the circular arc.  That works too, except that arcs of
low curvature end up with "too few" (for smoothness) vertices.  I can
see how to specify a vertex count, but what I want is a deviation
parameter from the true curve, in ground units.  Anybody done that?

Regards

Bruce.








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