> > In my Church/State implementation I have implemented a low-level (C
> > like) language and a seperate high-level language (in COLA style).
> 
> Sounds interesting.  I'll have to look at what you have again (I
> believe yours was the Common Lisp bootstrap implementation?) and get
> some more ideas.

Yes, if I was further along I would have liked to demo what I have.
Unfortunately it's taking me a long time to bootstrap the system. I've
been working fairly diligently on it for about 6 months but I feel like
I'm only about halfway to getting it bootstrapped.

> I would like to make Ocean self-hosting, and I think the fastest way
> to do that would be to implement it using jolt3's codegen (once it
> lands).  Metaprogramming and static compilation are probably the first
> features to be worked out, so that the rest can be bootstrapped from
> there.
> 
> > On another note, have you been following Ian's work on jolt3? Do you
> > have any updates or insights to add to your earlier summary?
> 
> I haven't looked at the latest batches of commits yet.  I'm on
> vacation this weekend, but I expect by next Tuesday that I'll look at
> jolt3 again (maybe with an eye towards doing some architectural spikes
> for Ocean).

I'm interested to see what's new. My work is based on "jolt1" which I
feel is fairly powerful considering the LOC used; I'm hoping that I can
implement my language in about 5000 lines of code (probably excluding
some runtime code).

John



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