I thought the recent article from Herb Sutter was quite good.

http://herbsutter.com/welcome-to-the-jungle/

On Sun, Feb 12, 2012 at 12:53 PM, John Zabroski <[email protected]>wrote:

> This is a very good article but it does not mention the ultimate
> bottleneck above Amdahl's Law: the speed of light is a constant, we cannot
> change it, therefore poorly designed communication protocols will be the
> next big target for (operating) systems research as propagation delay will
> be the ultimate bottleneck for an intergalactic network.
>
> Cheers,
> Z-Bo
>
> Sent from my Droid Charge on Verizon 4GLTE
>
> ------Original Message------
> From: Eugen Leitl <[email protected]>
> To: <[email protected]>,<[email protected]>
> Cc: "Fundamentals of New Computing" <[email protected]>,<[email protected]>
> Date: Thursday, February 9, 2012 12:12:12 PM GMT+0100
> Subject: [fonc] The death of CPU scaling: From one core to many — and why
> we’re still   stuck
>
>
>
> http://www.extremetech.com/computing/116561-the-death-of-cpu-scaling-from-one-core-to-many-and-why-were-still-stuck?print
>
> The death of CPU scaling: From one core to many — and why we’re still stuck
>
> By Joel Hruska on February 1, 2012 at 2:31 pm
>
> It’s been nearly eight years since Intel canceled Tejas and announced its
> plans for a new multi-core architecture. The press wasted little time in
> declaring conventional CPU scaling dead — and while the media has a
> tendency
> to bury products, trends, and occasionally people well before their
> expiration date, this is one declaration that’s stood the test of time.
>
> To understand the magnitude of what happened in 2004 it may help to consult
> the following chart. It shows transistor counts, clock speeds, power
> consumption, and instruction-level parallelism (ILP). The doubling of
> transistor counts every two years is known as Moore’s law, but over time,
> assumptions about performance and power consumption were also made and
> shown
> to advance along similar lines. Moore got all the credit, but he wasn’t the
> only visionary at work. For decades, microprocessors followed what’s known
> as
> Dennard scaling. Dennard predicted that oxide thickness, transistor length,
> and transistor width could all be scaled by a constant factor. Dennard
> scaling is what gave Moore’s law its teeth; it’s the reason the
> general-purpose microprocessor was able to overtake and dominate other
> types
> of computers.
>
> CPU Scaling [1]CPU scaling showing transistor density, power consumption,
> and
> efficiency. Chart originally from The Free Lunch Is Over: A Fundamental
> Turn
> Toward Concurrency in Software [2]
>
> The original 8086 drew ~1.84W and the P3 1GHz drew 33W, meaning that CPU
> power consumption increased by 17.9x while CPU frequency improved by 125x.
> Note that this doesn’t include the other advances that occurred over the
> same
> time period, such as the adoption of L1/L2 caches, the invention of
> out-of-order execution, or the use of superscaling and pipelining to
> improve
> processor efficiency. It’s for this reason that the 1990s are sometimes
> referred to as the golden age of scaling. This expanded version of Moore’s
> law held true into the mid-2000s, at which point the power consumption and
> clock speed improvements collapsed. The problem at 90nm was that transistor
> gates became too thin to prevent current from leaking out into the
> substrate.
>
> Intel and other semiconductor manufacturers have fought back with
> innovations
> [3] like strained silicon, hi-k metal gate, FinFET, and FD-SOI — but none
> of
> these has re-enabled anything like the scaling we once enjoyed. From 2007
> to
> 2011, maximum CPU clock speed (with Turbo Mode enabled) rose from 2.93GHz
> to
> 3.9GHz, an increase of 33%. From 1994 to 1998, CPU clock speeds rose by
> 300%.
>
> Next page: The multi-core swerve [4]
>
> The multi-core swerve
>
> For the past seven years, Intel and AMD have emphasized multi-core CPUs as
> the answer to scaling system performance, but there are multiple reasons to
> think the trend towards rising core counts is largely over. First and
> foremost, there’s the fact that adding more CPU cores never results in
> perfect scaling. In any parallelized program, performance is ultimately
> limited by the amount of serial code (code that can only be executed on one
> processor). This is known as Amdahl’s law. Other factors, such as the
> difficulty of maintaining concurrency across a large number of cores, also
> limit the practical scaling of multi-core solutions.
>
> Amdahl's Law [5]
>
> AMD’s Bulldozer is a further example of how bolting more cores together can
> result in a slower end product [6]. Bulldozer was designed to share logic
> and
> caches in order to reduce die size and allow for more cores per processor,
> but the chip’s power consumption badly limits its clock speed while slow
> caches hamstring instructions per cycle (IPC). Even if Bulldozer had been a
> significantly better chip, it wouldn’t change the long-term trend towards
> diminishing marginal returns. The more cores per die, the lower the chip’s
> overall clock speed. This leaves the CPU ever more reliant on parallelism
> to
> extract acceptable performance. AMD isn’t the only company to run into this
> problem; Oracle’s new T4 processor is the first Niagara-class chip to focus
> on improving single-thread performance rather than pushing up the total
> number of threads per CPU.
>
> Rage Jobs [7]
>
> The difficulty of software optimization is a further reason why adding more
> CPU cores doesn’t help much. Game developers have made progress in using
> multi-core systems, but the rate of advance has been slow. Games like Rage
> [8] and Battlefield 3 — two high-profile titles that use multiple cores —
> both utilized new engines designed from the ground-up with multi-core
> scaling
> as a primary goal.
>
> The bottom line is that its been easier for Intel and AMD to add cores than
> it is for software to take advantage of them. Seven years after the
> multi-core era began, it’s already morphing into something different.
>
> Next page: The rise (and limit) of Many-Core [9]
>
> The rise (and limit) of Many-Core
>
> In this context, we’re using the term “many-core” to refer to a wide range
> of
> programmable hardware. GPUs from AMD and Nvidia are both “many-core”
> products, as are chips from companies like Tilera. Intel’s Knights Corner
> [10] is a many-core chip.
>
> The death of conventional scaling has sparked a sharp increase in the
> number
> of companies researching various types of specialized CPU cores. Prior to
> that point, general-purpose CPU architectures, exemplified by Intel’s x86,
> had eaten through the high-end domains of add-in boards and co-processors
> at
> a ferocious rate. Once that trend slammed into the brick wall of physics,
> more specialist architectures began to appear.
>
> Many-core Scaling [11]Note: Three exclamation points doesn’t actually mean
> anything, despite the fondest wishes of AMD’s marketing department
>
> Despite what some companies like to claim, specialized many-core chips
> don’t
> “break” Moore’s law in any way and are not exempt from the realities of
> semiconductor manufacturing. What they offer is a tradeoff — a less
> general,
> more specialized architecture that’s capable of superior performance on a
> narrower range of problems. They’re also less encumbered by socket power
> constraints — Intel’s CPUs top out at 140W TDP; Nvidia’s upper-range GPUs
> are
> in the 250W range.
>
> Intel’s upcoming Many Integrated Core (MIC) architecture is partly an
> attempt
> to capitalize on the benefits of having a separate interface and giant PCB
> for specialized, ultra-parallel data crunching. AMD, meanwhile, has focused
> on consumer-side applications and the integration of CPU and GPU via what
> it
> calls Graphics Core Next [12]. Regardless of market segmentation, all three
> companies are talking about integrating specialized co-processors that
> excel
> at specific tasks, one of which happens to be graphics.
>
> AMD's many-core strategy [13]
>
> Unfortunately, this isn’t a solution. Incorporating a specialized many-core
> processor on-die or relying on a discrete solution to boost performance is
> a
> bid to improve efficiency per watt, but it does nothing to address the
> underlying problem that transistors can no longer be counted on to scale
> the
> way they used to. The fact that transistor density continues to scale while
> power consumption and clock speed do not has given rise to a new term: dark
> silicon. It refers to the percentage of silicon on a processor that can’t
> be
> powered up simultaneously without breaching the chip’s TDP.
>
> A recent report in dark silicon and the future of multi-core devices
> describes the future in stark terms. The researchers considered both
> transistor scaling as forecast by the International Technology Roadmap for
> Semiconductors (ITRS) and by a more conservative amount; they factored in
> the
> use of APU-style combinations, the rise of so-called “wimpy” cores [14],
> and
> the future scaling of general-purpose multiprocessors. They concluded:
>
>    Regardless of chip organization and topology, multicore scaling is power
> limited to a degree not widely appreciated by the computing community…
> Given
> the low performance returns… adding more cores will not provide sufficient
> benefit to justify continued process scaling. Given the time-frame of this
> problem and its scale, radical or even incremental ideas simply cannot be
> developed along typical academic research and industry product cycles… A
> new
> driver of transistor utility must be found, or the economics of process
> scaling will break and Moore’s Law will end well before we hit final
> manufacturing limits
>
> Over the next few years scaling will continue to slowly improve. Intel will
> likely meander up to 6-8 cores for mainstream desktop users at some point,
> quad-cores will become standard at every product level, and we’ll see much
> tighter integration of CPU and GPU. Past that, it’s unclear what happens
> next. The gap between present-day systems and DARPA’s exascale computing
> initiative [15] will diminish only marginally with each successive node;
> there’s no clear understanding of how — or if — classic Dennard scaling can
> be re-initiated.
>
> This is part one of a two-part story. Part two will deal with how Intel is
> addressing the problem through what it calls the “More than Moore” approach
> and its impact on the mobile market.
>
> Endnotes
>
>    : http://www.extremetech.com/wp-content/uploads/2012/02/CPU-Scaling.jpg
>
>    The Free Lunch Is Over: A Fundamental Turn Toward Concurrency in
> Software: http://www.gotw.ca/publications/concurrency-ddj.htm
>
>    fought back with innovations:
>
> http://www.extremetech.com/extreme/106899-beyond-22nm-applied-materials-the-unsung-silicon-hero
>
>    The multi-core swerve:
>
> http://www.extremetech.com/computing/116561-the-death-of-cpu-scaling-from-one-core-to-many-and-why-were-still-stuck/2
>
>    : http://www.extremetech.com/wp-content/uploads/2012/02/Amdahl.png
>
>    a slower end product:
>
> http://www.extremetech.com/computing/100583-analyzing-bulldozers-scaling-single-thread-performance
>
>    : http://www.extremetech.com/wp-content/uploads/2012/02/Rage-Jobs.jpg
>
>    Rage:
>
> http://www.extremetech.com/gaming/99729-deconstructing-rage-what-went-wrong-and-how-to-fix-it
>
>    The rise (and limit) of Many-Core:
>
> http://www.extremetech.com/computing/116561-the-death-of-cpu-scaling-from-one-core-to-many-and-why-were-still-stuck/3
>
>    Knights Corner:
>
> http://www.extremetech.com/extreme/73426-intel-plans-specialized-50core-chip
>
>    : http://www.extremetech.com/wp-content/uploads/2012/02/Scaling1.jpg
>
>    Graphics Core Next:
>
> http://www.extremetech.com/computing/110133-radeon-hd-7970-one-gpu-to-rule-them-all
>
>    : http://www.extremetech.com/wp-content/uploads/2012/02/ManyCoreAMD.jpg
>
>    “wimpy” cores:
>
> http://www.extremetech.com/computing/112319-creative-announces-100-core-system-on-a-chip
>
>    DARPA’s exascale computing initiative:
>
> http://www.extremetech.com/computing/116081-darpa-summons-researchers-to-reinvent-computing
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