On 6/3/2012 8:31 PM, Shawn Morel wrote:
I'm a very visual learner / thinker. I usually find it mentally painful (yes
brow furrowing, headache inducing) to think of hard (distant) ideas until I can
find an image in my mind's eye. Understood that not everyone thinks like this :)
I guess I often think visually as well, though with both a lot of
pictures and text (but, how does one really know for certain?...).
I also tend to be a bit of a "concrete" thinker (or, a "sensing type" in
psychology terms).
I was re-reading the original NSF grant proposal, in particular after reading
this passage:
"Key to the tractability of this approach is the separation of the kernel into two
complementary facets: representation of executable specifications (structures of
message-passing objects) forming symbolic expressions and the meaning of those
specifications (interpretation of their structure) that yields concrete behavior."
I was gliding along the surface of a dynamically shifting Klein bottle.
Curious what other people might think.
personally I don't much understand the core goals of the project all
that well either.
I lurk some, and respond if something interesting shows up, and
sometimes make a fool of myself in the process, but oh well...
as well, it sometimes seems to me like maybe I am some sort of
"generalized antagonist" for many people or something, at least given
how many often pointless arguments seem to pop up (in general).
but, thinking of visual things:
I had recently looked over the SWF spec, and noticed that to some
degree, at this level Flash looks a good deal like "some sort of
animated photoshop-like thing" (both seem to be composed of stacks of
layers and similar). or, at least, I found it kind of interesting.
then was recently left dealing with the idea of systems being driven
from the top-down, rather than how I am more familiar with them in
games: basically as interacting finite-state-machines (although top-down
wouldn't likely replace FSMs, but they could be used in combination).
and, recently devised a hack for creating "component layered JPEG
images", or, basically, a hack to allow creating JPEGs which also
contained alpha-blending, normal maps, specular maps, and luma maps (as
an essentially 16-component JPEG image composed of multiple component
layers, with individual JPEG images placed end-to-end with marker tags
between them to mark each layer).
the main purpose was mostly though that I could have more advanced
video-mapped surfaces (and, for the most part, I use MJPEG AVIs for
these). there wasn't any other "clearly better" way.
among other things...
dunno if anyone would find any of this all that interesting though.
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