I believe that X3D-Edit provides dual views.
On Jul 20, 2013 5:26 PM, "John Carlson" <[email protected]> wrote:

> Sorry if I mixed 2D and 3D ideas here.
> On Jul 20, 2013 5:12 PM, "John Carlson" <[email protected]> wrote:
>
>> Now that I think of it, this is the old argument of immediate mode versus
>> retained mode graphics.  A hybrid system I believe is best.  Postscript/pdf
>> has 3 types of graphics.  Images, text, and curves.  Many systems these
>> days only deal with images and text.   I'd like to remind people that
>> curves are important too.  I realize that curves are decomposed into
>> triangles and later textures, but if we manage them as curves, there's a
>> chance for a better user experience.  However some like bumpy user
>> experiences and some like smooth user experiences.  That's why we provide
>> dual/hybrid modes.
>> On Jul 20, 2013 4:20 PM, "John Carlson" <[email protected]> wrote:
>>
>>> Another program which has worked well in dual text/graphic mode has been
>>> dreamweaver.  Yes I understand it may not do all the behavior you want.
>>> However it doesn't stop you from adding that behavior.
>>> On Jul 20, 2013 4:13 PM, "John Carlson" <[email protected]> wrote:
>>>
>>>> One such test automation system is Sikuli, which uses images and image
>>>> recognition as key components.  To implement the image as 1D text seems
>>>> rather foolhardy.
>>>> On Jul 20, 2013 4:09 PM, "John Carlson" <[email protected]> wrote:
>>>>
>>>>> I think one thing that has succeeded is macro editors.  You can make
>>>>> macro languages which work on selectors or add conditionals/recursion to
>>>>> such a macro editor to achieve a fairly complete programming language.  
>>>>> You
>>>>> could also treat exceptions similar to conditionals.  I believe the area
>>>>> this works best for is test automation.
>>>>> On Jul 20, 2013 11:22 AM, "frank" <[email protected]> wrote:
>>>>>
>>>>>>
>>>>>> On 07/20/2013 04:21 PM, Pascal J. Bourguignon wrote:
>>>>>> >> 3) Get rid of established but unnatural ways of manipulating data.
>>>>>> >> Most importantly, get rid of flat text and find neat graphical
>>>>>> >> representations for the most common structures.
>>>>>> >
>>>>>> > Bouhahaha!
>>>>>>
>>>>>> This!
>>>>>>
>>>>>> There have been so many attempts - by people who were by no means
>>>>>> stupid - to replace text as the primary representation of code!
>>>>>> And ALL of them have failed, miserably!
>>>>>> The best anyone has ever achieved was to enthuse a few managers,
>>>>>> much to the detriment of the engineers who eventually had to use
>>>>>> the shit on a daily basis!
>>>>>>
>>>>>> Also:
>>>>>> 1D representations are established exactly BECAUSE they are NATURAL!
>>>>>>
>>>>>> The logical part of your mind (the neocortex, some people used to call
>>>>>> it the "left half" of the brain, but this has firmly been established
>>>>>> to be a somewhat shitty simplification) works serially in time:
>>>>>>
>>>>>>   state(t+1) = f( state(t) , input(t) )
>>>>>>
>>>>>> It works.... in 1D! An it likes representations in... 1D!
>>>>>>
>>>>>> Cheers, Frank
>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>> http://vpri.org/mailman/listinfo/fonc
>>>>>>
>>>>>
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