On Monday 27 February 2006 23:37, Jeremias Maerki wrote:
> I'm considering removing the "character" area tree object and instead
> map an fo:character to a normal text area with one word child.
> fo:characters are rarely used so this doesn't add much to the memory
> consumption of the area tree but reduces the complexity (or code
> duplication) of the text rendering code in the renderers a lot.
>
> There are a few properties specific to fo:character which could lead
> you to think that a character area tree object might be necessary.
> But the non-inherited supress-at-line-break and treat-as-word-space,
> for example, are only used by the layout engine, not by the renderer.
> The two inherited properties glyph-orientation-horizontal|-vertical
> actually apply to any text node because (as Manuel pointed out) they
> are all converted to fo:character nodes. Of course, we don't really
> do that, but this means that the effect of these last two properties
> have to be taken over into the area tree in any case (explicit
> fo:character or not).
>
> Does anybody see a problem with removing the character area tree
> object?
>

+1 I like the suggestion.

> Jeremias Maerki

Manuel

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