Hi All,

We tried the patch described below and have had no luck. Does anyone have
any ideas of how to overcome this problem? 

By the way, we are using FOP version: 0.20.5

                -----Original Message-----
                From:   Clay Leeds [mailto:[EMAIL PROTECTED]
                Sent:   Thursday, 3 June 2004 0:34
                To:     [EMAIL PROTECTED]
                Subject:        Re: sec unclas:  Maximum coordinate size

                Jeremy,

                On Jun 2, 2004, at 7:00 AM, Chris Bowditch wrote:
                > Baker1, Jeremy wrote:
                >> I am attempting to print SVG maps to scale using FOP.
FOP uses Batik 
                >> to
                >> render SVG.  It appears that Batik cannot handle six
digit 
                >> coordinates.
                >> Unfortunately these are common when dealing with maps
using a 
                >> Universal
                >> Transvers Mercator projection.  For instance the y
coordinate of a 
                >> point is
                >> its distance from either the North or South Pole in
metres.
                >> My questions are:
                >> *    am I right in thinking that this limit exists in
Batik as used by
                >> FOP?
                >
                > Well the problem isnt in Batik, the bug is in the FOP to
Batik bridge 
                > code. Try running your SVG in squiggle to prove this.
                >
                >> *    is there any way around it (short of recalculating
all the SVG with
                >> all coordinates reduced by a scale factor)?
                >
                > I believe you are in luck. A very similar issue has
already been 
                > reported in the following bug:
                >
                > http://nagoya.apache.org/bugzilla/show_bug.cgi?id=24666
                >
                > There is a patch you can apply to the source of the
maintenance code 
                > 0.20.5 and it may well fix the problem you are having with
6 digit 
                > coordinates. However, there are no guarantees, since the
problem above 
                > is to do with transforms rather than actual coordinates,
so it might 
                > not work. Worth a try either way.
                >
                > <snip/>
                >
                > Chris

                Please don't hesitate to report back on your progress on
this issue. 
                This information would be good to add to the FOP Graphics
page...

                Web Maestro Clay


        
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