Apparently FOP doesn't support rotating areas. The compliance page suggests using SVG, but then I'd have to have radically different transforms for handling block spacing, progression, etc just because an area was rotated.
To that end, I was thinking of generating the area in FOP, and somehow saving that output and giving it to SVG to rotate, which I would in turn embed in FOP. Has anyone had experience with this or other, hopefully better, workarounds? -Adam --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
