The rendering of MathML should have been based on SVG. W3C seems to have a hard time coordinating its standards development. Bob Leif
-----Original Message----- From: Dirk Bromberg [mailto:[EMAIL PROTECTED] Sent: Friday, March 31, 2006 11:21 PM To: [email protected] Subject: Re: creating SVG from MathML J.Pietschmann wrote: > [EMAIL PROTECTED] wrote: >> Since MathML is XML and SVG is XML, the natural way to convert one to >> another, as I see it, is with with XSLT. > > Well, converting the structure of a mathematical expression, which > is what MathML represents, into a 2D image involves some tricky > computations. I'd expect an XSLT program for this task to be rather > messy. JEuclid is a better choice. Yes, that's the reason i was searching for some already existing... :-) Dirk > > J.Pietschmann > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
